Racing the beam : the Atari video computer system
書誌情報:Racing the beam : the Atari video computer system
Nick Montfort and Ian Bogost
Cambridge, Mass. : MIT Press , c2009
1 online resource (xii, 180 p.) : ill.
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https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193
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書誌詳細
刊年2009
G/SMDリモートファイル
形態1 online resource (xii, 180 p.) : ill.
シリーズ名Platform studies
注記Includes bibliographical references (p. [159]-167) and index
Restricted to subscribers or individual electronic text purchasers
The Atari Video Computer System dominated the home video game market so completely that "Atari" became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms--the systems underlying computing. This book (the first in a series of Platform Studies) does so, developing a critical approach that examines the relationship between platforms and creative expression. Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall!, and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. Adventure, for example, was the first game to represent a virtual space larger than the screen (anticipating the boundless virtual spaces of such later games as World of Warcraft and Grand Theft Auto), by allowing the player to walk off one side into another space; and Star Wars: The Empire Strikes Back was an early instance of interaction between media properties and video games. Montfort and Bogost show that the Atari VCS--often considered merely a retro fetish object--is an essential part of the history of video games
Also available in print
Mode of access: World Wide Web
Made available online by EBSCO
Description based on PDF viewed 12/23/2015
URL:https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193(Abstract with links to resource)
出版国アメリカ合衆国
標題言語英語
本文言語英語
著者情報Montfort, Nick
Bogost, Ian
ISBN9780262254939(: electronic bk)
無効/取消ISBN9780262012577(: electronic bk)
件名LCSH:Videogames
LCSH:Atari2600(Videogameconsole)
LCSH:Videogames
LCSH:Computergames
NCID6267193
IDENThttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193

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