1 | ![書影](../Images/noimage.png) | Augmented reality and virtual reality : changing realities in a dynamic world ( Progress in IS ) | 太秦南館 | Timothy Jung, M. Claudia tom Dieck, Philipp A. Rauschnabel, editors | Springer | 2020 | 太秦南館:5階閲覧室 007.1||A96 |
2 | ![書影](../Images/noimage.png) | Augmented reality in education : a new technology for teaching and learning :hardback ( Springer series on cultural computing ) | 太秦南館 | Vladimir Geroimenko, editor | Springer | 2020 | 太秦南館:5階閲覧室 375.199||A96 |
3 | ![書影](../Images/noimage.png) | Augmented reality : unboxing tech's next big thing : hardback | 太秦南館 | Mark Pesce | Polity Press | 2021 | 太秦南館:5階閲覧室 007.1||P44a |
4 | ![書影](../Images/noimage.png) | The gamification of education, medicine and art : [hbk.] ( Augmented reality games ; 2 ) | 太秦南館 | Vladimir Geroimenko, editor | Springer | 2019 | 太秦南館:5階閲覧室 798.5||A96||2 |
5 | ![書影](../Images/noimage.png) | Real VR - immersive digital reality : how to import the real world into head-mounted immersive displays : [pbk.] ( Lecture notes in computer science ; 11900[ LNCS sublibrary ; SL 6 image processing, computer vision, pattern recognition, and graphics] ) | 太秦南館 | Marcus Magnor, Alexander Sorkine-Hornung (eds.) | Springer | 2020 | 太秦南館:5階閲覧室 548||R21 |
6 | ![書影](../Images/noimage.png) | Understanding the Pokémon GO phenomenon : [hbk.] , : pbk ( Augmented reality games ; 1 ) | 太秦南館 | Vladimir Geroimenko, editor | Springer | 2019 | 太秦南館:5階閲覧室 798.5||A96||1 |
7 | ![書影](../Images/noimage.png) | Virtual and augmented reality : concepts, methodologies, tools, and applications v. 1 : hardcover ( Critical explorations ) | 太秦南館 | Information Resources Management Association, USA | IGI Global | 2018 | 太秦南館:5階大型本 007.1||I54v||1 |
8 | ![書影](../Images/noimage.png) | Virtual and augmented reality : concepts, methodologies, tools, and applications v. 2 : hardcover ( Critical explorations ) | 太秦南館 | Information Resources Management Association, USA | IGI Global | 2018 | 太秦南館:5階大型本 007.1||I54v||2 |
9 | ![書影](../Images/noimage.png) | Virtual and augmented reality : concepts, methodologies, tools, and applications v. 3 : hardcover ( Critical explorations ) | 太秦南館 | Information Resources Management Association, USA | IGI Global | 2018 | 太秦南館:5階大型本 007.1||I54v||3 |